Drift Hunters Html Code May 2026

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
    <title>Drift Hunters | HTML5 Drifting Game</title>
    <style>
        * 
            margin: 0;
            padding: 0;
            box-sizing: border-box;
            user-select: none;
// Compute current world velocity components
    const worldVel =  x: forwardVec.x * car.vel + rightVec.x * car.lateralVel,
                       y: forwardVec.y * car.vel + rightVec.y * car.lateralVel ;
body 
            background: linear-gradient(145deg, #0a1a1f 0%, #0c2a2f 100%);
            min-height: 100vh;
            display: flex;
            justify-content: center;
            align-items: center;
            font-family: 'Segoe UI', 'Orbitron', 'Courier New', monospace;
            touch-action: manipulation;
.hud 
            display: flex;
            justify-content: space-between;
            align-items: baseline;
            padding: 0.8rem 1.5rem 0.5rem 1.5rem;
            color: #f0ede8;
            text-shadow: 0 2px 2px black;
            font-weight: bold;
            flex-wrap: wrap;
            gap: 0.5rem;
// ----- EVENT HANDLERS -----
        function handleKeyDown(e)  key === 'Space') 
                keys.space = true;
                e.preventDefault();