Drift Hunters Html Code May 2026
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
<title>Drift Hunters | HTML5 Drifting Game</title>
<style>
*
margin: 0;
padding: 0;
box-sizing: border-box;
user-select: none;
// Compute current world velocity components
const worldVel = x: forwardVec.x * car.vel + rightVec.x * car.lateralVel,
y: forwardVec.y * car.vel + rightVec.y * car.lateralVel ;
body
background: linear-gradient(145deg, #0a1a1f 0%, #0c2a2f 100%);
min-height: 100vh;
display: flex;
justify-content: center;
align-items: center;
font-family: 'Segoe UI', 'Orbitron', 'Courier New', monospace;
touch-action: manipulation;
.hud
display: flex;
justify-content: space-between;
align-items: baseline;
padding: 0.8rem 1.5rem 0.5rem 1.5rem;
color: #f0ede8;
text-shadow: 0 2px 2px black;
font-weight: bold;
flex-wrap: wrap;
gap: 0.5rem;
// ----- EVENT HANDLERS -----
function handleKeyDown(e) key === 'Space')
keys.space = true;
e.preventDefault();