For those looking to breeze through Fire Emblem: Shin Monshou no Nazo - Hikari to Kage no Eiyuu
For the truly adventurous, you can edit individual character slots. The memory address pattern is:
+0x14 = Class ID, +0x16 = Level, +0x1A = Current HP. Fire Emblem Shin Monshou No Nazo Action Replay Codes
521C0DCC E1C501B0
021C0DD4 E1A00000
D2000000 00000000
Infinite Movement (Move again after acting):12049A4C 00002000 For those looking to breeze through Fire Emblem:
What are Action Replay Codes?
For those looking to breeze through Fire Emblem: Shin Monshou no Nazo - Hikari to Kage no Eiyuu
For the truly adventurous, you can edit individual character slots. The memory address pattern is:
+0x14 = Class ID, +0x16 = Level, +0x1A = Current HP.
521C0DCC E1C501B0
021C0DD4 E1A00000
D2000000 00000000
Infinite Movement (Move again after acting):12049A4C 00002000
What are Action Replay Codes?