Kingdom Rush Frontiers : The Definitive Frontier Update (v5.4.07)
Game Features:
Knights Templar: Use these as your final line of defense to stall powerful boss-type enemies. 2. Hero Selection Kingdom Rush Frontiers - Tower Defense v5.4.07
| Mechanic | Value in 5.4.07 | Notes | |----------|----------------|-------| | Tower true sight (see invisible) | Crossbow Fort lv4, Necromancer lv3 | Not listed in tooltips | | Flying unit armor type | 50% ranged resist, 0% magic resist | Use Mages, not Archers | | Boss “Paragon” buff | +60% HP, +30% dmg after 2 lives lost | Triggers even in casual mode | | Hero XP scaling | 1–5: 500 XP/lv; 6–10: 1200 XP/lv | No difference between difficulties | Kingdom Rush Frontiers : The Definitive Frontier Update (v5
by many long-term fans for its "peak" tower designs and diverse biomes. If you've played the original, this version feels like a direct, high-quality expansion of everything that worked. Hidden Mechanics Table | Mechanic | Value in 5
New Features in v5.4.07
, the award-winning sequel that takes tower defense to a whole new level. Whether you are a veteran of the series or a newcomer looking for tactical action, version 5.4.07 continues to deliver the polished, fast-paced gameplay Ironhide Game Studio is known for. What Makes Frontiers a Must-Play?