Archived Forum PostQuestion:
Turbo Dismount Custom Levels on Mobile: A Comprehensive Guide
A claustrophobic, winding tube filled with protruding pipes. Your vehicle gets stuck; the ragdoll keeps bouncing. High scores require perfect ricochet angles. Best vehicle: The Shopping Cart. turbo dismount custom levels mobile
Mastering Turbo Dismount Custom Levels on Mobile: A Complete Guide Turbo Dismount Custom Levels on Mobile: A Comprehensive
As he launched the game, Alex was greeted by a sleek menu with various options. He chose to start with the tutorial level, which introduced him to the basics of the game. The objective was simple: dismount from a vehicle in a way that would maximize the damage taken by the character, while also earning points for style and creativity. The "Impossible" Jumps: Ramps suspended in mid-air requiring
Subscribe to Levels: Use the Steam Workshop to instantly add new maps.
The Turbo Pad Stack: Place multiple turbo pads in a row leading into a ramp. This creates "Custom Level" physics that the base game rarely uses.
The Perfect Platform for Destruction
The problem is with the "dependency". The only dependency is the Visual C++ Redistributable for Visual Studio 2012. The Chilkat .NET assembly is a mixed-mode assembly, where the inner core is written in C++ and compiles to native code. There is a dependency on the VC++ runtime libs. Given that Visual Studio 2012 is new, it won't be already on most computers. Therefore, it needs to be installed. It can be downloaded from Microsoft here:
Visual C++ Redistributable for Visual Studio 2012
If using a .msi install for your app, it should also be possible to include the redist as a merge-module, so that it's automatically installed w/ your app if needed.
Note: Each version of Visual Studio corresponded to a new .NET Framework release:
VS2002 - .NET 1.0 2003 - .NET 1.1 2005 - .NET 2.0 2008 - .NET 3.5 2010 - .NET 4.0 2012 - .NET 4.5The ChilkatDotNet45.dll is for the .NET 4.5 Framework, and therefore needs the VC++ 2012 runtime to be present on the computer.
Likewise, the ChilkatDotNet4.dll is for the 4.0 Framework and needs the VC++ 2010 runtime.
The ChilkatDotNet2.dll is for the 2.0/3.5 Frameworks and requires the VC++ 2005 runtime. (It is unlikely you'll find a computer that doesn't already have the VC++ 2005 runtime already installed.)